Javicle - a JSON Video Composition Language
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README.md

Javicle - a JSON Video Composition Language

Javicle is a JSON DSL for ffmpeg transformations.

Describe your input assets and transformations in a JSON spec file, then run jvcl spec-file to perform the transformations and produce output files.

If you like GUIs, Javicle is not for you. Javicle is not a replacement for Final Cut Pro or even iMovie.

If you like CLIs, Javicle might be for you. If your video composition needs are relatively simple and you enjoy capturing repeatable stuff in source control.

In JVCL there are two main concepts: assets and operations.

Assets are the inputs - generally image, audio and video files. Assets have a name and a path. The path can be a file or a URL.

Operations are transformations to perform on the inputs. An operation can produce a new intermediate asset. Intermediate assets have names, and special paths that indicate how to reconstruct them from their assets, such that if you have the path of an intermediate asset, you can recreate its content, assuming you supply the same input assets.

Operations

split

Split an audio/video asset into multiple assets

concat

Concatenate audio/video assets together into one asset

trim

Trim audio/video - crop from beginning, end, or both

overlay

Overlay one video file onto another

ken-burns

For transforming still images into video via a fade-pan (aka Ken Burns) effect

letterbox

Transform a video in one size to another size using black letterboxes on the sides or top/bottom. Handy for embedding mobile videos into other screen formats

split-silence

Split an audio file according to silence

Example

{
  "assets": [
    {"name": "vid1", "path": "/tmp/path/to/video1.mp4"},
    {"name": "vid2", "path": "/tmp/path/to/video2.mp4"}
  ],
  "operations": [
    {
      "operation": "split",            // name of the operation
      "creates": "vid1_split_%",       // assets it creates, the '%' will be replaced with a counter
      "perform": {
        "split": "vid1",               // split this source asset
        "interval": "10s"              // split every ten seconds
      }
    },
    {
      "operation": "concat",           // name of the operation
      "creates": "recombined_vid1",    // assets it creates, the '%' will be replaced with a counter
      "perform": {
        "concat": ["vid1_split"]       // recombine all split assets
      }
    },
    {
      "operation": "concat",           // name of the operation
      "creates": "combined_vid",       // asset it creates, can be referenced later
      "perform": {
        "concat": ["vid1", "vid2"]     // operation-specific: this says, concatenate these named assets
      }
    },
    {
      "operation": "concat",           // name of the operation
      "creates": "combined_vid",       // the asset it creates, can be referenced later
      "perform": {
        "concat": ["vid1", "vid2"]     // operation-specific: this says, concatenate these named assets
      }
    },
    {
      "operation": "overlay",          // name of the operation
      "creates": "overlay1",           // asset it creates
      "perform": {
        "source": "combined_vid1",     // main video asset
        "overlay": "vid1",             // overlay this video on the main video

        "start": "vid1.end_ts",        // when (on the main video timeline) to start the overlay. default is 0 (beginning)
        "duration": "vid1.duration",   // how long to play the overlay. default is to play the entire overlay asset

        "width": 400,                  // how wide the overlay will be, in pixels. default is "overlay.width"
        "height": 300,                 // how tall the overlay will be, in pixels. default is "overlay.height"

        "x": "source.width / 2",       // horizontal overlay position. default is 0
        "y": "source.height / 2",      // vertical overlay position. default is 0
 
        "out": "1080p",                // this is a shortcut to the two lines below, and is the preferred way of specifying the output resolution
        "out_width": 1920,             // output width in pixels. default is source width
        "out_height": 1024            // output height in pixes. default is source height
      }
    }
  ]
}