Javicle - a JSON Video Composition Language
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  1. # Javicle - a JSON Video Composition Language
  2. JVCL (pronounced "Javicle") is a JSON DSL for audio/video transformations.
  3. Under the hood, it's all shell commands: `ffmpeg`, `mediainfo`, `sox`, and so on.
  4. JVCL provides higher-level semantics for working with these lower level tools.
  5. # A Quick Example
  6. Say you want to split a portion of a video into ten-second chunks. With ffmpeg
  7. and bash, you might do something like this:
  8. ```shell script
  9. INCR=10
  10. for ((i=10;i<130;i=(i+INCR))); do
  11. ffmpeg -i /tmp/my/source.mp4 -ss ${i} -t $((i+INCR)) /tmp/my/slice_${i}_$((i+INCR)).mp4
  12. done
  13. ```
  14. With JVCL, you'd write this spec file:
  15. ```json
  16. {
  17. "assets": [ {"name": "src", "path": "/tmp/my/source.mp4"} ],
  18. "operations": [{
  19. "operation": "split",
  20. "creates": "src_split_files",
  21. "split": "src",
  22. "interval": "10s",
  23. "start": "10s",
  24. "end": "130s"
  25. }]
  26. }
  27. ```
  28. and then run it like this:
  29. ```shell script
  30. jvcl my-spec.json
  31. ```
  32. Yes, the JVCL is longer, but I think many would agree it is easier to read and maintain.
  33. **As the number of input assets and operations grows, hand-crafted shell scripts with magical
  34. ffmpeg incantations become ever more inscrutable.**
  35. JVCL is designed for readability and maintainability. JVCL will continue to evolve towards greater
  36. coverage of the full capabilities of ffmpeg. We also plan to introduce "function" concepts
  37. to create reusable compound operations, further increasing reusability and lowering long-term
  38. maintenance.
  39. # Who is JVCL not for?
  40. If you like GUIs, JVCL is probably not for you.
  41. JVCL is not a replacement for Final Cut Pro or even iMovie.
  42. # Who is JVCL for?
  43. JVCL is for people who like CLIs and automation.
  44. JVCL is for people whose your video composition needs are relatively simple (for now),
  45. since the range of operations supported is limited.
  46. # Concepts
  47. In JVCL there are a few main concepts: spec files, assets and operations.
  48. ## JVCL Spec Files
  49. A JVCL spec file is just a regular JSON file that happens to contain a single JSON object,
  50. whose properties are `assets` and `operations`.
  51. When you run `jvcl` on a spec file, JVCL will read the `assets`, then perform the `operations` in order.
  52. ## Assets
  53. Assets are the inputs: generally image, audio and video files. Assets have a name and a path.
  54. The path can be a file or a URL.
  55. Input assets are defined using the `assets` array of a JVCL spec.
  56. Operations produce one or more assets, as specified in the `creates` property of
  57. an operation JSON object.
  58. ### Asset Properties
  59. Assets expose properties that can be referenced in operations. The properties currently exposed are:
  60. * `duration`: duration of the audio/video in seconds
  61. * `width`: width of the video in pixels (video and image assets only)
  62. * `height`: width of the video in pixels (video and image assets only)
  63. ## Operations
  64. Operations are transformations to perform on the inputs.
  65. An operation can produce one or more new assets, which can then be referenced in
  66. later operations.
  67. Most of the operation settings can be JavaScript expressions, for example:
  68. "startTime": "someAsset.duration - 10"
  69. The above would set the `startTime` value to ten seconds before the end of `someAsset`.
  70. ### Supported Operations
  71. Today, JVCL supports these operations:
  72. ### split
  73. Split an audio/video asset into multiple assets
  74. ### concat
  75. Concatenate audio/video assets together into one asset
  76. ### trim
  77. Trim audio/video; crop a section of an asset, becomes a new asset
  78. ### overlay
  79. Overlay one audio or video file onto another
  80. ### ken-burns
  81. For transforming still images into video via a fade-pan (aka Ken Burns) effect
  82. ### letterbox
  83. Transform a video in one size to another size using black letterboxes on the sides or top/bottom. Handy for embedding mobile videos into other screen formats
  84. ### split-silence
  85. Split an audio file according to silence
  86. # Complex Example
  87. Here is a complex example using multiple assets and operations:
  88. ```json
  89. {
  90. "assets": [
  91. {"name": "vid1", "path": "/tmp/path/to/video1.mp4"},
  92. {"name": "vid2", "path": "/tmp/path/to/video2.mp4"}
  93. ],
  94. "operations": [
  95. {
  96. "operation": "split", // name of the operation,
  97. "creates": "vid1_split_%", // assets it creates, the '%' will be replaced with a counter
  98. "split": "vid1", // split this source asset
  99. "interval": "10s" // split every ten seconds
  100. },
  101. {
  102. "operation": "concat", // name of the operation,
  103. "creates": "recombined_vid1", // assets it creates, the '%' will be replaced with a counter
  104. "concat": ["vid1_split"] // recombine all split assets
  105. },
  106. {
  107. "operation": "concat", // name of the operation,
  108. "creates": "combined_vid", // asset it creates, can be referenced later
  109. "concat": ["vid1", "vid2"] // operation-specific: this says, concatenate these named assets
  110. },
  111. {
  112. "operation": "concat", // name of the operation,
  113. "creates": "combined_vid", // the asset it creates, can be referenced later
  114. "concat": ["vid1", "vid2"] // operation-specific: this says, concatenate these named assets
  115. },
  116. {
  117. "operation": "overlay", // name of the operation,
  118. "creates": {
  119. "name": "overlay1", // asset it creates
  120. "width": "1920", // output width in pixels. default is source width
  121. "height": "1024" // output height in pixes. default is source height
  122. },
  123. "main": "combined_vid1", // main video asset
  124. "startTime": "30", // when (on the main video timeline) to begin showing the overlay. default is 0 (beginning)
  125. "endTime": "60", // when (on the main video timeline) to stop showing the overlay. default is to play the entire overlay
  126. "overlay": {
  127. "source": "vid2", // overlay this video on the main video
  128. "startTime": "0", // when (on the overlay video timeline) to begin playback on the overlay. default is 0 (beginning)
  129. "endTime": "overlay.duration", // when (on the overlay video timeline) to end playback on the overlay. default is to play the entire overlay
  130. "width": "overlay.width / 2", // how wide the overlay will be, in pixels. default is the full overlay width, or maintain aspect ratio if height was set
  131. "height": "source.height", // how tall the overlay will be, in pixels. default is the full overlay height, or maintain aspect ratio if width was set
  132. "x": "source.width / 2", // horizontal overlay position on main video. default is 0
  133. "y": "source.height / 2" // vertical overlay position on main video. default is 0
  134. }
  135. }
  136. ]
  137. }
  138. ```
  139. ## What's up with the name?
  140. I dunno, a cross between a javelin and an icicle? does that have any positive connotations? ok then...